What if starting up a game could offer us as meaningful a natural experience as going outdoors? Games, especially digital ones, are frequently dismissed as frivolous, arcane, or violent, and people tend to picture those who play them as antisocial boys sitting hunched indoors. This lecture contends that games today offer unique and playfully persuasive opportunities not only to engage directly with environmental issues, but also to foster moments of empathy, loss, care, experimentation, and optimism – ways of seeing and dealing with our troubled world anew.
It’s certainly hard to find any fun in the many precautions demanded by the Coronavirus pandemic. But a computer science student at Lawrence Technological University has managed to come up with one for youthful robot builders.