Lawrence Technological University has earned a No. 34 ranking on The Princeton Review's just-published list saluting the top 50 undergraduate schools to study game design for 2018.
It’s the third straight year LTU’s game design program has made the list.
The Princeton Review (www.PrincetonReview.com) chose the schools based on a survey it conducted in 2017 of 150 institutions offering game design coursework or degrees in the United States, Canada, and some countries abroad.
The company's 40-question survey asked schools to report on everything from their academic offerings and lab facilities to their graduates’ starting salaries and career achievements. More than 40 data points in four areas – academics, faculty, technology, and career – were analyzed to create the list.
“It is an honor being ranked among the best undergraduate programs in the world,” said Marshall “Mars” Ashton, assistant professor in LTU’s College of Architecture and Design and director of the Bachelor of Fine Arts in Game Art program at the university. “Despite how young both the Game Art and Game Software Development programs are, we have seen an incredible amount of progress as we contribute to the field at large and the development of the Michigan game development community.”
LTU officials say the program is unusual in that it combines instruction in both art and design, and in the university’s leading computer science programs. Besides the BFA in Game Art, LTU also offers a Bachelor of Science in Computer Science with a Game Software Development concentration.
Said Robert Franek, the Princeton Review’s editor-in-chief: “"It has long been our mission to help students find – and get into – the best programs for their needs and interests. For students aspiring to work in the exciting field of game design, we strongly recommend Lawrence Technological University and each of the other top schools that made our 2018 lists. These schools offer extraordinary opportunities to launch a career in this industry. They have outstanding faculties and great facilities which will give students the skills and experience they need to pursue a career in this dynamic and burgeoning field.”
The Princeton Review's full report on this project at www.princetonreview.com/game-design. It includes profiles of the schools with application information and links to the school sites.
For the sixth consecutive year, The Princeton Review teamed up with PC Gamer, a monthly magazine published by Future plc (www.futureplc.com) as its reporting partner on this project. PC Gamer has a feature on the list in its May issue, available on newsstands March 27. The feature has information on some of the schools' unique programs, class offerings, prominent professors, and alumni.
The Princeton Review developed its “Top Schools To Study Game Design" project in 2009 with assistance from a national advisory board that helped design the survey instrument and methodology. Board members included administrators and faculty from respected game design programs, and professionals from some of the top gaming companies.
The Princeton Review is a leading test preparation, tutoring, and college admission services company. Every year, it helps millions of college- and graduate school-bound students achieve their education and career goals through online and in person courses delivered by a network of more than 4,000 teachers and tutors and its more than 150 print and digital books published by Penguin Random House. The Princeton Review is headquartered in Natick, Mass., and is an operating business of IAC. For more information, visit www.princetonreview.com.