Robotics Summer Camp I (Beginner Level)
If you are interested in robotics and want to start or you want to build your foundation in robotics but you do not know where or how to start, this camp is the right starting point for you. In this camp you learn about robotics by building and programming robots. You build electronic circuits, learn about sensors and work with Arduino microcontroller. Moreover, you become familiar with mechanical and electronic parts and programming in robotics and expand your knowledge and vision about the future of robotics in modern society. Teamwork and hands on experiments are the centerpieces of this camp in acquiring basic skills to build robots. (Note: we dive into programming and control of robots in next week camp where the knowledge and skills that you learn in this camp prepare you for that.)

Maximum number of students: 15
Automotive Engineering
Where better to learn about automotive engineering than at Lawrence Technological University, whose alumni led the design teams of the GTO, the DeLorean, the Taurus, and countless other vehicles? This camp will expose you to the fundamentals of vehicle design and performance. You’ll participate in activities in LTU’s engineering laboratories and visit an automotive industry lab that is involved in the design and manufacturing of modern-day vehicles.

Maximum number of students: 20
Computer Networking and Cybersecurity
Explore the role of a computer networking and cyber security engineer. Learn the fundamentals in monitoring and identifying problems in modern computer networking environments. The design, motivation, and analysis of the basic building blocks of secure computer and network infrastructure. Hands on experience with basic computer monitoring tools that are used to troubleshoot and improve computer network security. Exciting tours will enhance the experience of Networking and Cyber-security.

Maximum number of students: 15
Game Art: Character and World Development
Fundamentals of Character and World Development Explore the tools and techniques used in the world of video game development. In this camp, you'll learn fundamental information on game design from artists, programmers, and professionals in the industry. You'll produce 2D pixel art and stylized art assets, 3D brush modeling sculpts, and object-oriented code for level design demonstrations within the Unity Game Engine. By the end of the week, you will have developed a number of portfolio samples and fully-functioning and published game prototype as part of a mini-Game Art portfolio.

Maximum number of students: 20
Automotive Design: Sketching and Theme Development
Sketching and Ideation Automotive designers are already busy designing the next generation of cars, trucks and other transportation products.  This camp will cover the drawing fundamentals and basic perspectives used by these designers to develop a specific automotive brand.  The techniques and processes used in this session will mirror those used in industry.  The content of the camp will focus upon the fundamentals of vehicle design, including explorations into proportion and perspective, and the techniques and processes used in design ideation.  Professional designers will visit the camp, offering visual communication demonstrations and a critic of student designs.

Maximum number of students: 20
Architecture and Interior Design: Three-Dimensional Design Techniques
3-Dimensional Design Techniques Explore the architectural design process through drawing and model-making.  In this session, you will learn about the fundamentals of creating an architectural space through creative model-making, two and three-dimensional design iteration, and interior design through the completion of an architectural project. You’ll have one-on-one time with the instructor, participate in group exercises, critiques and the installation of an exhibit for the final presentation. The content of this session is supported by visiting artists, in-class critiques, and field experiences, including a visit to LTU’s Affleck House (designed by Frank Lloyd Wright) and other key locations where you will investigate architectural precedents through drawing and image making to better inform the context of your project.

Maximum number of students: 20
Nanotechnology: The Science of Really Small Things
The Science of Really Small Things The hidden world of very small things - the nanoscale - is a magical place. At the size of atoms and molecules, materials we use every day behave very differently. The aluminum in your pop can could explode at the nanoscale. Gold is no longer yellow, it can be red, blue, or purple. If you were the size of a nanometer, a single strand of human hair would be about 80,000 times taller than you and the head of a pin a million times bigger. Find out about the weird world of nanotechnology in this interactive camp.

Maximum number of students: 16
Youth Leadership and Social Media Skills Development Program
Develop your communication and leadership skills through interactive discussions and hands-on learning activities. Identify Leadership and Personality Traits, Build Active Listening and Presentation Skills, Learn Lateral Thinking Methods, Learn Effective Communication Skills, Learn Negotiation and Self-Reflection Techniques, Learn Effective and Safe Social Media Usage, Understand Identity Protection and Anti-Bullying Tactics, Build a Career and Life Vision Board.

Maximum number of students: 20