ART 4993/5993 Special Topics: Visualized Realms
Tuesdays and Thursdays, 4:20 - 5:35 pm (ONLINE)
Dr. Rebecca Bieberly
Visions of new worlds, existences, and experiences of being rendered in the arts, newer media, and video games will be examined through references to the visual history of East Asia. Expect to roam through fiery hells and mythical lands of immortality, paradisal Buddhist Pure Lands, and supernatural creatures of invisible worlds linked to the political, social, religious, and intellectual ideas that gave meaning and value to these arts. With no expectation of knowledge of the arts, histories, or languages of East Asia, all are welcome. Primarily focused on content at a Senior or Graduate level
ART 3993 Special Topics: Lens Media
Tuesdays and Thursday 2:00 - 4:40 pm (ON CAMPUS)
Prof. Steve Rost
Focusing on the lens as a common apparatus that unites art, science and technology, this course aims to bridge content areas from a broad range of disciplines that are offered at the university. This is a collaborative project-based course ranging from traditional lens media applications such as photography and video to those lenses used in the sciences and engineering. Open to all students regardless to level.
GAM 3143 3D Animation Lab
Mondays and Wednesdays 7:10 - 9:00 pm (ONLINE)
Prof. Anthony Fox
Students will study and implement the necessary steps to prep assets to be visualized within a real time technology environment. Utilizing Unreal Engine 5 and the latest real time pipeline workflows and techniques, the course will cover the necessary steps to prep, implement and polish a final product from start to finish. Responsibilities include lighting, materializing, asset prep, environment creation, and final shots/rendering. Open to all students if a previous modeling course in any software has been completed (Maya, 3DS Max, Rhino, Alias, Blender). If an override is needed, contact Philip Plowright.
IDD 3823 User Experience and User Interface Design
Tuesdays and Thursdays 5:10 - 7:00 pm (ON CAMPUS)
Prof. Marilyn Cannell
UX/UI is a lab-based investigation of the processes of designing digital and physical user experiences and interfaces at the intersection of Graphic Design, Industrial Design and Interaction Design. How people interact with surfaces and objects will include concept ideation, user journeys, information architecture, workflows, and prototyping. Open to all students except Freshman.