The climate of design-related professions, as well as demand by current students in the College of Architecture and Design, prompted the development of a minor in Game Design and Graphic Design. Current professional design practice favors those with a broader skill-set; this is echoed by practitioners on the advisory board for the Graphic Design programs at LTU. Students who receive a minor in Game Design and Graphic Design would develop a deeper understanding of the discipline, beyond the principles that can be fulfilled by open electives.
For these reasons, we are offering a Minor in Game Design and a Minor in Graphic Design; each consisting of 24 credits.
A minor is an academic study area at the undergraduate level that allows current students to pursue expertise secondary to their major and to receive recognition for completing the study.
All current LTU students are eligible to pursue a minor in the College of Architecture and Design (CoAD). So as to provide a study substantial enough to be considered a well-formed disciplinary study, minors in the College are generally between 18 and 24 credits. However, counting pre-requisites, the total credit footprint of minors could approach 30 credits. Transfer students may apply a portion of their transfer credit toward the attainment of a minor and current students may be eligible to use a percentage of courses required for a major to earn a minor.
Currently, the CoAD offers minors in the following areas:
Minor in Game Design
Minor in Graphic Design
Please contact Alice McHard at amchard@ltu.edu, for more information on how to apply for a minor.
Minor in Game Design
The Minor in Game Design provides a technical and creative skillset to students who wish to incorporate game art asset creation into their major’s coursework or pursue further study in design-related fields. Lecture and studio courses introduce students to the history, theory, and practice of the discipline. Studio courses dive into the creation of 2D and 3D game assets, before developing a game prototype at the end of the Minor.
Curriculum
Design Foundation Studies: 9 credit hours
DES 1213 - Design Principles
DES 1223 - Design Methodologies
GRA 2813 Digital Foundations
-or-
ARC 1223 Visual Communication
-or-
IDD 1823 Drawing & Design Geometry 1
History and Theory: 3 credit hours
GAM 2213 - History of Game Design
Game Art Studio: 12 credit hours
GAM 2133 - 3D Animation 1
GAM 2123 - Digital Drawing & Painting
GAM 2313 - Integrated Game Studio 1
GAM 3143 - 3D Animation 2
-or-
GAM 3413 Concept Art for Games

Minor in Graphic Design
The Minor in Graphic Design provides a technical and creative skillset to students who wish to incorporate graphic design into their major coursework or to pursue further study in design-related fields. Lecture and studio courses introduce students to the history, theory and practice of the discipline. Coursework includes brand design, typography, layout, motion graphics, and design thinking and action.
Curriculum
Design Foundation Studies: 9 credit hours
DES 1213 - Design Principles
DES 1223 - Design Methodologies
ART 2813 - Digital Foundations
-or-
ARC 1223 Visual Communication
History and Theory: 3 credit hours
ART 3563 - History of Graphic Design
Graphic Design Studio: 12 credit hours
ART 2423 - Graphic Design 1
ART 3513 - Graphic Design 2
ART 2623 - Motion Graphics
-or-
ART 3523 - Graphic Design 3
ART 2413 - Typography 1