College of Architecture & Design
The College of Architecture and Design at Lawrence Technological University seeks outstanding candidates for faculty and administrative positions in Architecture and Art & Design. Lawrence Tech is an independent, NCA accredited, private university founded in 1932 and located in the greater Detroit area. College programs hold accreditations from NAAB, CIDA, and NASAD. Administrative appointments commence July 2012, and faculty appointments commence August 2012.
Architecture Faculty- History and Theory
The College of Architecture and Design is seeking outstanding candidates for a full-time, tenure-track teaching position in architectural history and theory. It is anticipated that the appointment will commence in August 2013. Applicants will be expected to teach undergraduate surveys and seminars in architectural history and theory, with the possibility of participating in the graduate program. Candidates with the ability to teach courses in the history of art or design are encouraged to apply. Applicants should understand architectural design as an integrated focus of the built environment and be willing to engage in collaboration with faculty specializing in the allied teaching areas of urban design, landscape, and building technologies. Preference will be given to applicants with a passion for teaching and with a strong theoretical and applied knowledge in architectural design subject areas or with evidence of substantive creative achievement as a design professional. Candidates should hold a Ph.D. in architectural history, art history, or architecture; graduate students at the ABD level will be considered. Salary will be commensurate with qualifications.
Architecture Faculty- Digital Design and Production Technology
Applicants for this Assistant Professor (tenure track) or College Professor (non-tenure track) position should understand digital design and production as an integrated and critical set of processes. The successful candidate will be expected to coordinate coursework in digital design and production that span all design disciplines represented within the College of Architecture and Design. The successful candidate should demonstrate dexterity to research and practice at a range of scales. The successful candidate will also lead the College’s creative and scholarly efforts in digital design and production that often interface the colleges of Arts & Sciences, Engineering, and Management. Candidates should hold a terminal degree in architecture or a design related field. Knowledge of and experience with relevant and emerging architectural and design software is essential. Professional registration or a Ph.D. will be considered positively, but is not essential.
Applicants for faculty positions should submit in pdf format (1) a letter of application, (2) curriculum vitae, (3) portfolio of professional design work, (4) a statement of philosophy pertaining to the discipline, (5) teaching goals, research, creative activities, and/or scholarly intentions (if applicable) (6) three letters of reference, and (7) qualifications in an area of application.
Send all documentation, including reference letters, to Kate Roy firstname.lastname@example.org, College of Architecture and Design, Lawrence Technological University, 21000 W. Ten Mile Road, Southfield, MI, 48075-1058, U.S.A. Letter of application must clearly note the position for which the applicant is applying. The deadline for submission is December 1, 2012. Applicants may be considered after this date and will continue to be accepted until the positions are filled. EOE.
Art and Design Faculty- Game Art
The College of Architecture and Design is seeking outstanding candidates for a full-time College Professor or tenure-track teaching position in Game Art. It is anticipated that the appointment will commence in August 2013. The successful candidate will be expected to teach undergraduate courses in art asset creation, game design, game mechanics, level/environment design, 3D modeling, 2D and 3D animation, scripting and coding, and game art and design history. The candidate will be able to demonstrate a commitment not only to the curriculum, as it exists, but also to advance contemporary trends in all aspects of game art and development. The candidate should have a strong command of game development engines and the appropriate support software as well as hand drawing skills. The ideal candidate will be comfortable working with the game development faculty (cross-disciplinary) in a team teaching situation. Candidates should hold an MFA or equivalent in Game Art/Design or significant professional experience, an emerging or established recognition in their field and record of excellence in teaching with a strong command of both the artistic and technological aspects of Game Art/Design. In this degree program, students design, create, and analyze the visual components of games, rather than game design.
Applications must be submitted electronically in pdf format to email@example.com, and must include: (1) a letter of application, (2) curriculum vitae, (3) portfolio of both professional and student design work, (4) a statement of philosophy pertaining to the discipline (5) teaching goals, research, creative activities, and/or scholarly intentions (if applicable) (6) three letters of reference, and (7) qualifications in an area of application.The cover letter of interest should address how your credentials and experience meets the expectations of this position. Please include relevant course syllabi of courses taught.
Review of applications will begin on March 15, 2013. To ensure full consideration, applications should be complete by this date. The position will remain open until filled. Applications materials will not be returned.